lessonDesign Thinking How to Guide

This is a hands-on user-centered approach defined by the design thinking process, which is made up of five (5) stages; Empathize, Define, Ideate, Prototype, and Test.…

lessonThe Extraordinaires – Design Thinking

The Extraordinaire’s Design Project is set-up in a way that guides students through the practices of sharing knowledge, showing incomplete work, accepting feedback…

lessonSubscription Box Design Project

The Subscription Box Design Project is a fast-paced project leading students through the design thinking process. This project supports the same mindset, thinking and ou…

lessonThe Footwear Design Project

The Footwear Project is a fast-paced project leading students through the design thinking process. This project supports the same mindset, thinking and outcomes as T…

lessonCore Field Guide

This booklet is meant to serve as a field guide for implementing the Four Pillars of the YE program – eight Foundational Values, Soft Skills, Currency & Auctions and Tra…

lessonFoundational Values: How To Guide

At Youth Entrepreneurs, the principles that guide behavior are called Foundational Values. These YE values are central to our curriculum and significant in helping our student…

lessonYE Syllabus Guide

This guide offers example topics of information to include in a syllabus, as well as questions to support you as you develop its content. Please tweak and adjust as you see fi…

videoIntro

When creating these tools, we identified three instruction formats: a yearlong program, a semester program and a nine-week block. Visit our downloadable resources section for:…

lessonDisruptus with Names

Disruptus with Names is a spin-off of the activity Disruptus.
This is an activity that demonstrates the importance of
being Opportunity Obsessed, Innovating and properly Ali…

lessonMockups

Mockups is a game created by Dr. Liz Gerber, professor at Northwestern University with the help of her students. Mockups can be implemented quickly to give students practice e…

lessonGame Challenge

Let’s combine learning and playing with the Game Challenge. Students often learn best when interacting with content in a game style format. The Game Challenge is a PBL-desig…

lessonTinker Toy Challenge

Communities are challenged to provide resources that suit the needs of their community members. In Tinker Toy Challenge, your students will act as though they are members of t…

lessonTraditional/In-Person Planning Support

The Youth Entrepreneurs curriculum is designed with flexibility in mind. You can implement it in a variety of ways. Get equipped to make it happen with our pacing guides, samp…

lessonFoundational Values Walkabout

YE’s Foundational Values create a shared language and understanding of what creates value in our lives. Students will be asked to share their thoughts about a Foundational V…

lessonFoundational Values Face-Off

All Foundational Values are important – No single value is more important than the others. However, if you were forced to choose, which Foundational Value would you rank as …

videoActivity

See Boneyard in action, and get tips to implement in your classroom. …

lessonMarket Day

Our experiential education model instills entrepreneurial and economic principles built for prosperity. YE transforms mindsets, empowering students to chase the opportunities …

lessonFood Safety

To ensure the success of Market Day and the health and safety of Market Day customers, Youth Entrepreneurs educators should ensure that any students with a food-related Market…

Showing 1-18 of 18

We're evolving
Say hello to Empowered.
A new organization from your friends at Youth Entrepreneurs.
Skip to content