Results for "Design Thinking How to Guide"

lessonDesign Thinking How to Guide

This is a hands-on user-centered approach defined by the design thinking process, which is made up of five (5) stages; Empathize, Define, Ideate, Prototype, and Test.…

lessonTinker Toy Challenge

Communities are challenged to provide resources that suit the needs of their community members. In Tinker Toy Challenge, your students will act as though they are members of t…

lessonGame Challenge

Let’s combine learning and playing with the Game Challenge. Students often learn best when interacting with content in a game style format. The Game Challenge is a PBL-desig…

lessonMockups

Mockups is a game created by Dr. Liz Gerber, professor at Northwestern University with the help of her students. Mockups can be implemented quickly to give students practice e…

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